Tuesday, 18 April 2017

DAY 35

What i did today:
I tried to brake multiple items to find what was and wasn't working and through it slowly added to the map to help fix it including the windows now don't let you walk through them and i am going to try to make it that if the glass is shot that it brakes as an example 

What i learned:
that if any of the sizes are less then 0.1 it acts as if it isn't there so you and any material just pass through it 

What i plan for tomorrow: 
To start making a new weapon so that along with custom ammo i am using less of the base materials that are provided from the start  

 

Wednesday, 12 April 2017

DAY 34


What i did today:
i went through and got the pause menu done which is tinted Orange and started work on changing the bullet textures and size from the original that you start with so that it other then then that i fixed a few things wrong with the menu so that is went nicely into the game

What i learned today:
I went and learned some things about changing the textures on the bullets as well as on on the gun


What i plan for tomorrow:
to make a new bullet maybe make a large building and next week i will start making a gun in a outside of unreal program blender or Max

Tuesday, 11 April 2017

DAY 33

What I did today:
I am just about done the main menu but together the settings just got to make the main menu start on a different map then the test map so that you can't shoot while in the menu  also when ever i try to load the map so far unreal crashes so going to try to fix that sooner rather then later.

What i learned:
Not to much just that unreal was crashing abit today which made it a bit harder to complete what i had set out to do.

What i plan for tomorrow
to make the settings change the size and maybe latter down the line the controls

Friday, 7 April 2017

DAY 32

What i did today:
I have started to put together the main menu to go in when i start the game instead of instantly into a map at the end of class i had but the main part of it done but the program crashed as i was testing it so i will have to wait for Monday to finish testing the menu after that add setting changing

What i learned;
nothing really learned today other then that the more texture difference you have the more appalling the map looks

What i plan for tomorrow:
I plan to be able to get through and add settings to the main menu add have an ingame pause menu as well as start working on remaking the gun i had before spring break 

Thursday, 6 April 2017

Day 31

What i did Today:
i got the ammo to work by switching two branches to true from false to get it all to work normally now when i am out of ammo it stops you from shooting i also made a table that can be jumped on to add more stuff to practice different stuff on i have pit a cap on jumping might add some more as well as add a way to get more ammo and more Energy for obvious reasons

What i learned Today:
I learned what i was doing wrong for the ammo and am working an a fix for the jumping because i pit A limit to how many times so can jump and it goes over by 3

What i plan for tomorrow:
i plan to fix the ammo clips which will give you 3 clips of 25 for the weapon that i gave me after that i will make a menu when you start the game instead of instant start and then a pause menu if there is any time left at the end of the week



Wednesday, 5 April 2017

Day 30

What i did today:
I got health and energy working again and spent the rest of the time trying to get ammo to work right currently have trouble with the counter going into the negatives making it so that you have infinite ammo.
  
What i learned Today:
That the ammo isn't working word for word from the tutorial so i am going to have to find a way around the issue hopefully sooner rather then later shown in the photo above the ammo went all the way to -101

What i plan for tomorrow:
i plan to go through and finish up the ammo issue tomorrow so that when i make another gun it will be easier to implement.

Tuesday, 4 April 2017

Day 29

What I Did Today:
I am slowly remaking the main menu and HUD for the game going to take a bit of time but worth it to refresh and step away from the tutorial more this time

What i learned today:
nothing much because i am going back to already done tutorials to make a base to work with hoping to get through them buy the end of the week 

What i plan for tomorrow:
i plan to finish off with the HUD and start with the main menu